Showing posts with label non cash shop rewards. Show all posts
Showing posts with label non cash shop rewards. Show all posts

Monday, March 30, 2020

Basic Concept: Skins and Reskins

Skins in MMOs refer generally to the artwork for some object or space. So adding a skin or reskinning something means replacing or modifying the outward appearance of something in the game. It's a great way to reuse assets from object building.

In ESO we already see this with mounts - how many different skins are there of different guar, wolves, bears, horses, camels, indriks, and so on? Or, take the Abyssal Geysers from the Summerset Chapter or the Harrowstorms from the Greymoor Chapter; both are reskins of Dark Anchors/Dolmens from the base game.

I will be suggesting here that ZOS consider more reskins to liven up the game and to add new rewards. I will cover some specific ideas in more detail in other posts where they may be part of a larger idea, but just to give you an idea of what I mean and to help me remember later (I think of lots of things randomly and then get busy or distracted) here are a handful of examples:

  • keeps and outposts in Cyrodiil
  • siege weapons in Cyrodiil
  • normal class ability effects/animations
  • selected other skill line abilities effects/animations
  • music in different situations (yes, an auditory "reskin")

Oh, and these should always be tied to in-game achievements and rewards. There need to be more cool things that you get for playing the game not paying in the cash shop.This would be a great area to add more meaning and value to in-game efforts.